Evil Pea sends a load of Mini Peas to over-run and takeover Tato Tower. There's only one person who can help him - the expert pea-yodeller, Prickly Pear. 45/52
Follow Peter Rabbit's adventures in this animated series based on the works of Beatrix Potter. Play games, watch clips and sing along. 16/53
Bingo and Bluey want mum and dad to smoochy kiss, so they set up a romantic evening for two at their fancy restaurant. Everything goes to plan, until chef Bingo's special arrives. 17/52
The Heelers take a long riverside walk, but Bingo's legs are tired, and she wants a piggyback. To distract her, mum and dad invent fun games and get her little legs moving again. 18/52
When Bingo drops Mum's breakfast-in-bed on the floor, she's convinced she's ruined her big day. But Bluey helps make amends by putting on a play of how Mum and Dad first met. 19/52
When Dad brings a pair of tenacious tickle crabs home from the beach, nowhere in the house is safe! His only hope of escaping their tickles is with help from his true love. 20/52
When Mum and Dad describe a made-up world where they can relax without the girls, Bluey and Bingo decide to burst into their fantasy and chase them down. How will Mum and Dad escape? 21/52
When Dad complains about how dissimilar Bluey and Bingo are, Bluey hatches a plan to make them more alike and happily introduces Mini-Bluey! 6/73
Bluey can't get to sleep, so Mum reads her one last story. But they are interrupted by Unicorse, the most annoying hand puppet in the world, whom Bluey tries to reform. 7/73
Bingo and Dad must brave a swooping magpie protecting its nest, when they go on a curry swap to Mackenzie's house through the park. 8/73
Bluey teaches Bingo how to use magic so she can make Mum play with her, but she forgets to explain the most important rule: never use magic for cheekiness. 9/73
Dad tries to teach Bluey how to play chess, but Mum thinks she is still too young. When Bingo joins in, the kids make up their own rules, but they still can't beat Dad. 10/73
When the ground begins to shake on Dino Island, Jen and Andy suspect the volcano is to blame. Along the way, Andy meets not one, but two T-rex's. 9/15
The Twirlywoos watch a man turn on a tap and fill a glass with water. They find other things around the kitchen to fill up. 1/35
Bingo finds a toy turtle at the playground and wants to take him home, but Dad says it's not the right thing to do. 30/73
The pirates would love to have a midnight feast even though Captain Captain forbids it. It states in her pirate handbook that a pirates bedtime is 8 o'clock, so a midnight feast is not an option. 13/26
When Sandy teases Seaweed saying he is a dangerous dancer, Seaweed panics, thinking he must be growing extra limbs and turning into a squid. 14/26
It's the bagpipe playing Chilli Peppers performing their song "We're Chilli When It's Hot" 11/21
Bella has fun pretending to be a cat - a Bella-Cat. Together with Lift, she visits Tincy the Spider in the Sing Song Forest, who sings a spider rhyme all about taily-waily animals! 11/15
Bluey and Bingo hide under the house and spy on two mysterious tradies working in the backyard, wondering what they're up to. 32/73
The pirates accidentally miss the postal delivery of Captain Captain's favourite magazine Perfectly Pirate and try to trick her into thinking she has already received it. 15/26
Lots of bananas have washed up on the island, which worries Captain Captain as legend has it bananas on a ship is bad luck. 16/26
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The artistic adventurer creates waves on an Australian beach and cooks up a tasty surprise in the UK. 1/26
Cook and Line are bickering over their beach ball which has fallen into the sea but when Captain Captain orders Line to swim out to fetch it, the pirate reveals that he can't swim! 3/26
Mister Maker transforms sticky-back plastic and tissue paper into a terrific work of art, makes a jazzy spinner in a minute and shows how to build a brilliant box puppet. 18/20
Dee encourages a friend to say 'k', and we go on an adventure around the sound. We see some kittens, fly some kites and meet a kind kangaroo! 11/26
The animated adventures of friends who can always count on each other. Find out what happens when numbers come to life and how they really work. 11/30
Dad agrees to take Bluey and Bingo to the shops to buy an ice-cream if they can get him into the car. Only problem is... he's just entered 'Ragdoll' mode! 25/73
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Come and meet Nikhil and Jay and their lovable family! Follow two dual heritage brothers as they learn about life in this sitcom full of warmth, heart and humour. 23/52
JoJo learns what nocturnal animals are and Gran Gran has a plan - to leave out a footprint tracker overnight to find out which night-time animals visit them while they're asleep! 29/41
Follow Peter Rabbit's adventures in this animated series based on the works of Beatrix Potter. Play games, watch clips and sing along. 12/53
Bluey and Bingo don't want to tidy the playroom, so they get Daddy Robot to do it. But when Bluey takes things too far, Daddy Robot malfunctions! 4/52
Evil Pea tries to fog up the supermarket by using a fog machine so that Supertato and the Tato Team get lost forever - but she ends up getting lost herself. 43/52
At the weekend, Bluey and Bingo are playing in the garden with Dad. But Bingo gets upset when she discovers a walking leaf insect and Dad doesn't notice. 6/52
It's wish-granter Mango, ready to make all the Roots and Fruits cast wishes come true. 20/21
When Dad complains about how dissimilar Bluey and Bingo are, Bluey hatches a plan to make them more alike and happily introduces Mini-Bluey! 6/73
Andy returns from an adventure to find his sleeping quarters are unusually messy and discovers a small unidentified dinosaur rifling through his things. 6/15
Bingo is helping Mum make an omelette for Dad's birthday breakfast, but cracking eggs is harder than it looks, and Dad is getting hungrier by the minute. 4/73
Preston is in costume as everyone's favourite character, Dewey Dragon, but he isn't ready for how demanding Dewey's fans are. Mojo and Bo need to help him escape the crowd. 25/52
It's Broccoli and his floret, Broc, performing their phenomenal ventriloquist act. 17/21
Meet the Six Times Table, she is the table of Sixes. If you're stuck on Six, she has tricks and quick fixes! She loves to rhyme about all the Numberblocks that are part of her team. 21/30
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Numberblock Four has organised a beach day and sandcastle competition for the Friendly Fours - the Numberblocks that make up the Four Times Table. 17/30
When mum's sister Brandy comes over for a visit, she brings the kids onesies as a present, which has an unexpected effect on Bingo. 31/73
Squawk takes us on a journey to find Sandy and Seaweed's top Swashbuckle moments, their super snippets, which are all hidden along a pirate treasure map. 25/26
Squawk takes us on a journey to find Gem's Jewels, her top Swashbuckle moments, which are dotted along a pirate treasure map. 26/26
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Bluey, Bingo and Mum are enjoying playing Keepy-Uppy around the house, when Dad joins in and the game becomes the ultimate test of skill. 3/52
Evil Pea causes chaos in the veggie aisle with a trolley loaded to the brim with stinky cheese. Supertato and Broccoli must use the Tato Car to get rid of the stink. 7/52
Follow Peter Rabbit's adventures in this animated series based on the works of Beatrix Potter. Play games, watch clips and sing along. 9/53
It's lunchtime on Bluey's deck! But the BBQ needs a salad, so Bingo's relaxing sit-down will have to wait until she finds every colour of capsicum her cousins asked for! 7/52
The Twirlywoos discover playing with a radio can have noisy consequences, and the Stop-Go Car comes to visit. 6/35
Loveable Duggee and the Squirrels return with more educational fun. 20/20
Nikhil and Jay are pretending to be at an adventure park, with rides all around the house. Jay is devastated when he loses his beloved toy, Chickpea, along the way. 19/52
Judo desperately wants to play in the dirt with Bluey and Bingo, but she is not supposed to get herself dirty. 36/73
The duo cannot wait to find out what is inside the box that they have taken care of for Mr Fishwick. 11/70
Judo desperately wants to play in the dirt with Bluey and Bingo, but she is not supposed to get herself dirty. 36/73
The twins play hide-and-seek with their friends, but Rai becomes stuck in the bathroom. 12/70
On Bingo and Bluey's Rug Island, a pack of felt pens can be anything: bananas, campfires, even a snake. But Dad will need to embrace his inner kid if he wants to make it his home. 10/52
Mr Rosen visits Topsy and Tim and shows them how to make a house from a giant cardboard box. 13/70
When JoJo and Gran Gran visit the beach, JoJo is surprised to find the sea is much further away as the tide is out. Together, they see what interesting things they can find. 27/41
Evil Pea challenges the Tato Team to a football match so she can win the Golden Ball trophy, but she plans to cheat by wearing her 'cheaty boots' that help her score loads of goals! 39/52
When Great Gran Gran teaches JoJo all about volcanoes, Gran Gran has a plan. Why don't they make a mini volcano of their own? 28/41
The globe-trotter helps create an eye-catching ribbon picture in the Far East, and discovers how to make an igloo. 4/26
Captain Captain, Sandy and Seaweed get a new 'Smart Parrot' to help make life easier around the Scarlet Squid. Unfortunately it only ends up making life harder for the pirates! 12/26
When Bingo stops playing Bluey's spy game, their grown-up controlling device stops working properly! Bluey now sees how important Bingo is and needs to win her back! 13/52
Join Mister Maker, Scrappz and the Mini Makers from Manchester for a super seaside party, find out how to make a fabulous rock pool with gloopy glue, wax crayons and play sand. 1/26
The Twirlywoos learn about twirling when they visit an ice rink. 46/35
The pirates would love to have a midnight feast even though Captain Captain forbids it. It states in her pirate handbook that a pirates bedtime is 8 o'clock, so a midnight feast is not an option. 13/26
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Andy returns from an adventure to find his sleeping quarters are unusually messy and discovers a small unidentified dinosaur rifling through his things. 6/15
One, Two and Three use a dice-making machine to figure out how to give everyone a fair go. They explore the properties of dice and mathematical fairness. 3/30
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