On the Scarlet Squid, it's a windy day and Captain Captain's hat is blown out to sea. The captain demands that her crew get her hat back. 19/26
During a game of hairdressers, Bluey discovers that big-headed customer Dad has nits! To help treat them Bingo has to find her voice, while Bluey has to find her ears. 5/52
Dad and his mates hit the backyard, ready to rip up some tree stumps! But when Bluey and Bingo take over a stump as a nail salon, Dad finds he's got some negotiating to do. 6/52
Cook and Line declare it's time to party! Gem soon puts a stop to Cook and Line's party dancing saying they need a captain to send down a jewel when the Swashbucklers win a game. 20/26
Bluey and Bingo build a very special cubby for their stuffed toy Kimjim. 38/73
Dad thinks he needs to do some exercise, but Bingo pretends to be Boss Bluey's new employee in the middle of Dad's backyard workout. 39/73
Bluey and Bingo would rather explore their holiday hotel room than relax on the beach. 40/73
On a trip to the beach, Mum teaches Bluey to throw, while Bingo and Dad get creative with a funny shaped stick. 41/73
Bluey wants to know why Dad's always bossing her around. 42/73
When Bluey needs some assistance drawing a dragon for a story she is working on, she asks her dad, Bandit, for help. 43/73
Coco wants to play Wild Girls with Indy, but Chloe wants her to play another game. 44/73
It's Christmas Eve and Dad and the kids are taking turns pretending to be Santa! But when Socks nips Bluey, and she refuses to leave her a present, they must all learn the true meaning of being good for Christmas. 52/52
When Dad's accused of fluffing in Bluey's face as he climbed out of bed, he's put on trial with Mum as the judge, and Bluey and Bingo as witnesses. Bluey might also have to explain what she was doing there. 23/73
Bluey and Bingo love to video chat with Muffin and Socks so they can all draw pictures together. When Muffin won't give Socks a turn, the kids discover what happens when you hog. 24/73
Dad agrees to take Bluey and Bingo to the shops to buy an ice-cream if they can get him into the car. Only problem is... he's just entered 'Ragdoll' mode! 25/73
When Bingo drops Mum's breakfast-in-bed on the floor, she's convinced she's ruined her big day. But Bluey helps make amends by putting on a play of how Mum and Dad first met. 19/52
Seaweed arrives on deck playing a new game called Sandcastle Squish on his console, but Captain Captain takes it off him and quickly becomes obsessed with it, neglecting her captain's duties. It's up to the pirates to try and get her to stop playing the game. 21/26
A carrier seagull delivery service for shipwrecked pirates, called Wing It Now, has been launched. Captain Captain, Sandy and Seaweed each choose something for delivery. 22/26
Pak Choi, who might be known by many names, sings about how she's "Always Pak To You!" 21/21
Live from the Roots & Fruits Theatre, it's the speedy dancing runner beans! 1/26
When a heavy summer rain thunders over the Heeler home, Bluey is determined to dam the water in the front yard, while Mum tries to stop her constantly tracking mud into the house. 18/73
When Dad brings a pair of tenacious tickle crabs home from the beach, nowhere in the house is safe! His only hope of escaping their tickles is with help from his true love. 20/52
When Mum and Dad describe a made-up world where they can relax without the girls, Bluey and Bingo decide to burst into their fantasy and chase them down. How will Mum and Dad escape? 21/52
In a funny and honest look at modern family life, Bluey, her sister Bingo and her friends use gameplay to integrate the adult world into their own. 46/73
Mum must get Bluey and Bingo out the door in time for a playdate, but they can't leave before they finish their game - waiting for a sticky rubber gecko to drop from the ceiling. 12/52
Bluey and Bingo make mud pizzas and deliver them to the grown-ups, but their pedal car's wheel keeps falling off. 19/73
Peso must perform an emergency fin bandage on a hungry great white shark, but first they need to subdue the giant predator using a trick called "tonic immobility." 3/22
Kwazii finds a mysterious, unbreakable coconut, so the Octonauts seek out the help of some large, island-dwelling coconut crabs to open it. 4/22
Benjamin and Sophie have a new bug friend. Stanley helps build a bug feeder which attracts lots more bugs. They eat so much; Stanley gets more food and builds a Bug Hotel for them. 47/52
Myrtle calls Stanley to see if she can practice her first aid skills on him, but he's all fit and healthy. Instead, they go about the town making good use of Myrtle's newfound abilities. 48/52
What if there was a way to explore every possible question? Imagine that! Learn the power of asking questions with the Numberblocks. 29/30
The animated adventures of friends who bring colour to the world. Colours learn about themselves through adventure and play with the Colourblocks. 14/16
Dee encourages a friend to say 'd', and we go on an adventure around the sound. We dabble with dice, drive a digger and dance with a disco dinosaur! 4/26
Mum bans the girls from saying the word 'dunny' because it's not a word the Queen of England would use, but the kids try and trick her into saying it anyway. 47/52
Bluey, Snickers, and Winton are on their way to ask Calypso for help with their problems, when they are ambushed by the Terriers and use their unique talents to get past. 48/52
Forced to wait five minutes in front of a restaurant for their takeaway, Bluey and Bingo become restless for entertainment, pushing the very limits of Dad's patience. 14/52
Captain Hey Ho instructs Cook and Line to find out which is more useful: slime or slop. The boys are happy to get to work and set up some experiments to put both substances to the test. 13/18
Bluey and Bingo want Dad all to themselves and will not let Mum have a smoochy kiss. They try to hide him all around the house, but Mum is desperate to spend a little romance time with her husband. 35/73
Judo desperately wants to play in the dirt with Bluey and Bingo, but she is not supposed to get herself dirty. 36/73
Chilli and Bandit transform the old nursery into a new bedroom for Bluey. In the process, Bluey and Bingo amicably divide their belongings, but get absorbed by trading items and swapping notes at bedtime. Ultimately, when Bluey misses her sister, she asks to return to her old room. 1/73
On a trip to the beach, Mum teaches Bluey to throw, while Bingo and Dad get creative with a funny shaped stick. 41/73
The Heelers and Lucky's family get together to watch the big game, a fun family experiences that gets a little tense. 37/73
When Bluey and Bingo are unable to grab a prize on a Magic Claw machine, Mum and Dad create their own version at home. But Dad isn't about to make winning easy. 19/52
When Bluey visits the markets with five bucks from the tooth fairy, the options are endless. But as she and Indy look for the perfect purchase, spending it proves hard. 20/52
Real wildlife footage, state-of-the-art animation and the candid voices of kids are combined to offer an endearing perspective on life - through children's eyes. 15/26
Real wildlife footage, state-of-the-art animation and the candid voices of kids are combined to offer an endearing perspective on life - through children's eyes. 23/26
Bluey and Mum are off to Chloe's party and Bingo isn't invited. But armed with a magic featherwand that makes things incredibly heavy, Bingo can now stop them leaving the house. 3/52
At school, Bluey and her friends enjoy various games. Teacher Calypso keeps her charges on track with a wise word and a song... all except the mysterious Pretzel. 17/52
Animated deep sea adventures with Captain Barnacles and his crew of underwater adventurers. 51/52
King Tiger and the Jelly wonder what Duggee has planned for today. Tag wants a snack, Enid has a musical cheese chase, and Norrie has a haircut. 5/27
The Squirrels are having a picnic and notice that the chickens eat differently than they do. Duggee has his eating badge and can explain all the different ways animals eat. 18/40
Stanley is very busy, so he invents three little robots called the Can Bots to help. They begin well but soon start getting out of hand. Stanley has some reprogramming to do. 27/52
Kika and her family are on a day out to the Woofton Transport Museum. But when their new audio guide starts malfunctioning, Kika needs her super-sight to find the curator. 1/20
Bluey and Bingo make mud pizzas and deliver them to the grown-ups, but their pedal car's wheel keeps falling off. 19/73
Tired of being told what to do, Bluey and Bingo enlist their giant invisible friend Tina to show Mum and Dad who's boss. Now they can do anything they want, until Mum and Dad rebel. 21/73
Bluey and Bingo want everyone to play charades, but Muffin and Socks are too young to understand the rules and Nana must think quickly to keep the game on track. 11/52
Bluey plays mum to a brood of bouncy balloons, including an irrepressible floater named Greenie. But she soon discovers that mothering is much harder than she imagined. 14/52
The Captain gives Cook and Line step counters in order to improve their fitness. 7/18
Cook and Line give Captain HeyHo a new plant, Keith. The captain suggests that by playing calming music they could help their new plant grow. 8/18
When Bluey visits the markets with five bucks from the tooth fairy, the options are endless. But as she and Indy look for the perfect purchase, spending it proves hard. 20/52
Real wildlife footage, state-of-the-art animation and the candid voices of kids are combined to offer an endearing perspective on life - through children's eyes. 15/26
The Heelers and Lucky's family get together to watch the big game, a fun family experiences that gets a little tense. 37/73
Dad thinks he needs to do some exercise, but Bingo pretends to be Boss Bluey's new employee in the middle of Dad's backyard workout. 39/73
Chilli sets up an obstacle course in the backyard, but Bluey is disheartened when Bandit turns it into a race and beats her. After cheating in a rematch, Bluey discovers the importance of training in order to improve her skills. 2/73
Bluey wants to know why Dad's always bossing her around. 42/73
Bluey and Bingo build a very special cubby for their stuffed toy Kimjim. 38/73
Bluey, Bingo, Mum and Dad play a game of hand puppets, exploring the land beyond the Blue Mountains where they outsmart the Cheeky Fox to find the softest ever beds. 21/52
Packing for the pool, Bluey and Dad tease Mum about being so fussy with what to take. But when they arrive underprepared, they realise a little planning goes a long way. 22/52
Four and friends bust some big moves on the dance floor with the Four Times Table. Learn the four times table with the Numberblocks. 24/30
Real wildlife footage, state-of-the-art animation and the candid voices of kids are combined to offer an endearing perspective on life - through children's eyes. 16/26
Real wildlife footage, state-of-the-art animation and the candid voices of kids are combined to offer an endearing perspective on life - through children's eyes. 24/26
When dad and Uncle Stripe play a game of squash, Bluey and Bingo are in control of their every move, and Bingo proves that big siblings don't always beat little siblings. 4/52
Honey is stuck waiting for Dr Bingo's as the other injuries get seen before her. Receptionist Bluey tells her to be patient, some of these cases are a real pickle! 18/52
When all the Octonauts are trapped in a dangerous blob of marine mucilage, the Vegimals must step up and build a new GUP called the GUP-V to rescue the crew in time for the Christmas meal. 1/1
At Squirrel Club, there's a story told in blocks, the tale of a first tooth, a fable about changing emotions, and a yarn involving the Squirrels as puppets. 13/27
Loveable Duggee and the Squirrels return with more educational fun. 20/20
Stanley asks Sophie to help out with a few of his jobs whilst she waits for her dino costume to dry. The pair go about town fixing everyone's problems in fun and imaginative ways. 28/52
It's puppy cadet training day, when pups all over Woofton see if they've got what it takes to become an assistance dog. 1/1
All aboard the Dad Train! Bingo goes from home to daycare to her job at the vet every morning, but there's trouble on the line as a mischievous Bluey throws everyone off schedule. 15/52
Cook and Line are obsessed with a brilliant new card game and they want to play it every minute of the day. Captain HeyHo is not amused. Maybe she just feels left out? 9/18
Having heard about their latest shipwreck, Cook's mum and Line's dad come to the island to check if their boys are OK. Unfortunately, they are even more annoying than Cook and Line! 10/18
The Squirrels are having fun trying out games but are surprised to find out that Betty didn't always enjoy playing. 9/40
It's a bubbly swim day on Planet Dream with Mama Duck and the baby Bath Time Ducks. 14/20
Laa Laa runs into problems trying to teach Tinky-Winky, Dipsy and Po a special dance. The Noo Noo and the Teletubbies read a special story book, and magical things happen! 18/26
Join the dance party with the Teletubbies! Tinky Winky, Dipsy, Laa-Laa and Po dance and sing the Best Friend Song with their school friends. 4/10
When the Octopod goes in for repairs the Octonauts take a vacation, Peso accompanies Barnacles to help his sister and her new polar cubs learn to navigate the harsh conditions of the frozen arctic. 1/1
Bluey and Bingo would rather explore their holiday hotel room than relax on the beach. 40/73
While waiting to be picked up from school, Jack plays at being a sailor trying to find his way back home to Australia. Meanwhile, Jack's Dad has got lost on route to collect him. 15/73
Bluey and Bingo teach Unicorse good manners so he can ask Mum on a date, but things go awry when Unicorse eats a tick. 29/73
Captain Captain refers Cook and Line to Rule 15 of the Pirate Handbook: All Captains must have a parrot, she tasks Cook and Line with finding her a parrot by the end of the day. 21/26
When Bluey accidentally makes Bingo upset playing a game at dinner, she will do anything to make her happy again - even changing the rules of the game. But nothing seems to work. 7/52
Dad refuses to be late dropping off Bluey and Bingo at kindy and school, but the girls make Dad play so many games, they quickly derail his plan. 8/52
Captain Captain is feeling vain and asks Cook and Line to collect her mirror. She's horrified to see how dirty it is and asks her crew to get polishing. 22/26
When Bluey has a playdate at Chloe's, Bingo must learn how to play by herself. But all the games she knows need more than one person! Luckily Dad has a problem that needs solving. 9/52
On Bingo and Bluey's Rug Island, a pack of felt pens can be anything: bananas, campfires, even a snake. But Dad will need to embrace his inner kid if he wants to make it his home. 10/52
JoJo and Gran Gran are having a spring clear out, but when Gran Gran wants to clear out her old jumper, JoJo is distraught - she loves that snuggly jumper! 4/43
JoJo searches for a butterfly to complete her nature tick-book. She learns that all butterflies start life as furry little caterpillars. 5/43
Dan the border collie is a search and rescue dog who works with his owner Jamie. His super nose follows smells so they can rescue people who need help. 2/20
Newfoundland Sylvie is a big therapy dog who loves to help people when they are worried with big soft cuddles. Sylvie and Katrina help a young boy named Alfie visit his great-grandfather. 3/20
Stanley helps Little Woo and Seamus fly their new kite. It gets stuck up a tree and breaks. Using leaves and sticks, they build a better one, only for that to get stuck. 21/52
The children want to make a big dinosaur model so they can learn all about it. They make such a huge dinosaur that they want to take it to the museum to be shown as an exhibit. 22/52
Love Monster and Tiniest Fluffiest Bunny are excited about Bad Idea Puppy's birthday party. 22/54
Today is Topsy Turvy Day, a day when everyone has to do things the opposite way to how they'd normally do them. 23/54
Chilli says he's a great skateboarder but when Supertato needs his help, Chilli shows he can't skateboard at all. Chilli turns up the heat and his 'Chilli Rocket' defeats Evil Pea. 21/52
A sporty Brussel Sprout, who's training Carrot to do the Ultimate Flip Kick, is Evil Pea in disguise. Evil Pea captures Supertato, but Carrot finally masters the flip kick and rescues him. 22/52
At Squirrel Club, there's a story told in blocks, the tale of a first tooth, a fable about changing emotions, and a yarn involving the Squirrels as puppets. 13/27
The Squirrels see Duggee accessorising his tie and want to learn how to do it themselves. All of the Squirrels accessorise an item and showcase their goods. 14/40
The place is a mess and Cook and Line are hiding from Captain Captain because they are fed up doing all the work. 4/26
Captain Captain is surprised to find that her whistle has been replaced with a small fish. 5/26
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